<?xml version="1.0"?>

<!--
 This data is based on the documentation available at the FFXIclopedia.

   http://wiki.ffxiclopedia.org/

 The data from the FFXIclopedia is taken from multiple sources, most likely
 originating from Adannak's Renkei Chart.

   http://www.adennak.com/renkei.html
-->

<!DOCTYPE renkei [
<!-- This DTD is required to define the ID fields for XSL sheets. -->
<!-- Interned because both Opera and Firefox ignore SYSTEM doctypes -->
<!-- IE7 works fine.  Go fig. --><!-- This DTD is required to define the ID fields for XSL sheets. -->
<!ELEMENT renkei (elements,skillchains,jobs,weapons,bloodpacts,automatons,bluemagic)>
<!ATTLIST renkei version CDATA #REQUIRED>

<!ELEMENT name (#PCDATA)>
<!ATTLIST name xml:lang CDATA #REQUIRED>

<!ELEMENT elements (element*)>
<!ELEMENT element (name+)>

<!ATTLIST element id ID #REQUIRED
                  color CDATA "#808080">

<!ELEMENT skillchains (skillchain+)>
<!ELEMENT skillchain (burst+,name+,chain+)>
<!ATTLIST skillchain id ID #REQUIRED
                     level (1|2|3) "1">

<!ELEMENT burst EMPTY>
<!ATTLIST burst element IDREF #REQUIRED>

<!ELEMENT chain EMPTY>
<!ATTLIST chain from    IDREF #REQUIRED
                to      IDREF #REQUIRED
				 prereq IDREF #IMPLIED>

<!ELEMENT jobs (job*)>
<!ELEMENT job (name+,shortname+)>
<!ATTLIST job id ID #REQUIRED>

<!ELEMENT shortname (#PCDATA)>
<!ATTLIST shortname xml:lang CDATA #REQUIRED>

<!ELEMENT weapons (weapon+)>
<!ELEMENT weapon (name+,skill+)>
<!ATTLIST weapon id ID #REQUIRED>

<!ELEMENT skill (both*,main*,name+)>
<!ATTLIST skill id      ID    #REQUIRED
                level   CDATA #REQUIRED
                quested (yes|no) "no"
				 elema  IDREF  #IMPLIED
				 elemb  IDREF  #IMPLIED
				 elemc  IDREF  #IMPLIED>

<!ELEMENT both EMPTY>
<!ATTLIST both job IDREF #REQUIRED>

<!ELEMENT main EMPTY>
<!ATTLIST main job IDREF #REQUIRED>

<!ELEMENT bloodpacts (name+,avatar*)>

<!ELEMENT avatar (name+,bloodpact*)>

<!ATTLIST avatar
		id		ID		#REQUIRED>

<!ELEMENT bloodpact (name+)>
<!ATTLIST bloodpact
		id		ID		#REQUIRED
		level	CDATA	#REQUIRED
		type	(astralflow|renkei|magicburst|none) "none"
		elema	IDREF	#IMPLIED
		elemb	IDREF	#IMPLIED
		elemc	IDREF	#IMPLIED>

<!ELEMENT automatons (name+,frame*)>

<!ELEMENT frame (name+)>

<!ELEMENT bluemagic (name+,blue*)>

<!ELEMENT blue (name+)>
<!ATTLIST blue
		id		ID		#REQUIRED
		level	CDATA	#REQUIRED
		elema	IDREF	#IMPLIED
		elemb	IDREF	#IMPLIED
		elemc	IDREF	#IMPLIED>
]>

<?xml-stylesheet type="text/xsl" href="renkei.xsl"?>

<renkei version="0.9.9.20061227">
	<!-- Define the twelve elements -->
	<!-- Because these are also used for magic burst, they're given using
	     their "normal" name. -->
	<elements>
		<element id="e.fire" color="#F00">
			<name xml:lang="en">Fire</name>
		</element>
		<element id="e.earth" color="#CC0">
			<name xml:lang="en">Earth</name>
		</element>
		<element id="e.water" color="#00F">
			<name xml:lang="en">Water</name>
		</element>
		<element id="e.wind" color="#0F0">
			<name xml:lang="en">Wind</name>
		</element>
		<element id="e.ice" color="#6CF">
			<name xml:lang="en">Ice</name>
		</element>
		<element id="e.thunder" color="#90F">
			<name xml:lang="en">Lightning</name>
		</element>
		<element id="e.light" color="#CCC">
			<name xml:lang="en">Light</name>
		</element>
		<element id="e.dark" color="#000">
			<name xml:lang="en">Dark</name>
		</element>
		<element id="e.fusion" color="#F99">
			<name xml:lang="en">Fusion</name>
		</element>
		<element id="e.fragmentation" color="#9FF">
			<name xml:lang="en">Fragmentation</name>
		</element>
		<element id="e.gravitation" color="#660">
			<name xml:lang="en">Gravitation</name>
		</element>
		<element id="e.distortion" color="#39F">
			<name xml:lang="en">Distortion</name>
		</element>
		<element id="e.light.3" color="#FFC">
			<name xml:lang="en">Light</name>
		</element>
		<element id="e.dark.3" color="#330">
			<name xml:lang="en">Dark</name>
		</element>
	</elements>
	<!-- Next, define the chains themselves -->
	<skillchains>
		<skillchain id="c.transfixion" level="1">
			<burst element="e.light"/>
			<name xml:lang="en">Transfixion</name>
			<chain from="e.dark" to="e.light"/>
		</skillchain>
		<skillchain id="c.liquefaction"  level="1">
			<burst element="e.fire"/>
			<name xml:lang="en">Liquefaction</name>
		    <chain from="e.earth"         to="e.fire"/>
		    <chain from="e.thunder"       to="e.fire"/>
		</skillchain>
		<skillchain id="c.scission"      level="1">
			<burst element="e.earth"/>
			<name xml:lang="en">Scission</name>
		    <chain from="e.fire"          to="e.earth"/>
		    <chain from="e.wind"          to="e.earth"/>
		</skillchain>
		<skillchain id="c.reverberation" level="1">
			<burst element="e.water"/>
			<name xml:lang="en">Reverberation</name>
		    <chain from="e.earth"         to="e.water"/>
		    <chain from="e.light"         to="e.water"/>
		</skillchain>
		<skillchain id="c.detonation"    level="1">
			<burst element="e.wind"/>
			<name xml:lang="en">Detonation</name>
		    <chain from="e.earth"         to="e.wind"/>
		    <chain from="e.dark"          to="e.wind"/>
		    <chain from="e.thunder"       to="e.wind"/>
		</skillchain>
		<skillchain id="c.induration"    level="1">
			<burst element="e.ice"/>
			<name xml:lang="en">Induration</name>
		    <chain from="e.water"         to="e.ice"/>
		</skillchain>
		<skillchain id="c.impaction"     level="1">
			<burst element="e.thunder"/>
			<name xml:lang="en">Impaction</name>
		    <chain from="e.ice"           to="e.thunder"/>
		    <chain from="e.water"         to="e.thunder"/>
		</skillchain>
		<skillchain id="c.compression"   level="1">
			<burst element="e.dark"/>
			<name xml:lang="en">Compression</name>
		    <chain from="e.ice"           to="e.dark"/>
		    <chain from="e.light"         to="e.dark"/>
		</skillchain>
		<skillchain id="c.fusion"        level="2">
			<burst element="e.fire"/>
			<burst element="e.light"/>
			<name xml:lang="en">Fusion</name>
		    <chain from="e.fire"          to="e.thunder"/>
		    <chain from="e.earth"         to="e.fusion"        prereq="c.distortion"/>
		    <chain from="e.distortion"    to="e.fusion"/>
		</skillchain>
		<skillchain id="c.gravitation"   level="2">
			<burst element="e.earth"/>
			<burst element="e.dark"/>
			<name xml:lang="en">Gravitation</name>
		    <chain from="e.wind"          to="e.dark"/>
		    <chain from="e.thunder"       to="e.gravitation"   prereq="c.fusion"/>
		    <chain from="e.fusion"        to="e.gravitation"/>
		</skillchain>
		<skillchain id="c.distortion"    level="2">
			<burst element="e.water"/>
			<burst element="e.ice"/>
			<name xml:lang="en">Distortion</name>
		    <chain from="e.light"         to="e.earth"/>
		    <chain from="e.water"         to="e.distortion"    prereq="c.fragmentation"/>
		    <chain from="e.fragmentation" to="e.distortion"/>
		</skillchain>
		<skillchain id="c.fragmentation" level="2">
			<burst element="e.wind"/>
			<burst element="e.thunder"/>
			<name xml:lang="en">Fragmentation</name>
		    <chain from="e.gravitation"   to="e.fragmentation"/>
		    <chain from="e.ice"           to="e.water"/>
		    <chain from="e.dark"          to="e.fragmentation" prereq="c.gravitation"/>
		</skillchain>
		<skillchain id="c.light"         level="3">
			<burst element="e.fire"/>
			<burst element="e.light"/>
			<burst element="e.wind"/>
			<burst element="e.thunder"/>
			<name xml:lang="en">Light</name>
		    <chain from="e.thunder"       to="e.fragmentation" prereq="c.fusion"/>
		    <chain from="e.water"         to="e.fusion"        prereq="c.fragmentation"/>
		    <chain from="e.fusion"        to="e.fragmentation"/>
		    <chain from="e.fragmentation" to="e.fusion"/>
		    <chain from="e.fusion"        to="e.light.3"       prereq="c.light"/>
		    <chain from="e.fragmentation" to="e.light.3"       prereq="c.light"/>
		</skillchain>
		<skillchain id="c.darkness"      level="3">
			<burst element="e.earth"/>
			<burst element="e.dark"/>
			<burst element="e.water"/>
			<burst element="e.ice"/>
			<name xml:lang="en">Darkness</name>
		    <chain from="e.dark"          to="e.distortion"    prereq="c.gravitation"/>
		    <chain from="e.earth"         to="e.gravitation"   prereq="c.distortion"/>
		    <chain from="e.gravitation"   to="e.distortion"/>
		    <chain from="e.distortion"    to="e.gravitation"/>
		    <chain from="e.gravitation"   to="e.dark.3"        prereq="c.darkness"/>
		    <chain from="e.distortion"    to="e.dark.3"        prereq="c.darkness"/>
		</skillchain>
	</skillchains>
	<!-- Define the list of jobs -->
	<jobs>
		<job id="j.war">
			<name xml:lang="en">Warrior</name>
			<shortname xml:lang="en">WAR</shortname>
		</job>
		<job id="j.mnk">
			<name xml:lang="en">Monk</name>
			<shortname xml:lang="en">MNK</shortname>
		</job>
		<job id="j.thf">
			<name xml:lang="en">Thief</name>
			<shortname xml:lang="en">THF</shortname>
		</job>
		<job id="j.whm">
			<name xml:lang="en">White Mage</name>
			<shortname xml:lang="en">WHM</shortname>
		</job>
		<job id="j.blm">
			<name xml:lang="en">Black Mage</name>
			<shortname xml:lang="en">BLM</shortname>
		</job>
		<job id="j.rdm">
			<name xml:lang="en">Red Mage</name>
			<shortname xml:lang="en">RDM</shortname>
		</job>
		<job id="j.brd">
			<name xml:lang="en">Bard</name>
			<shortname xml:lang="en">BRD</shortname>
		</job>
		<job id="j.bst">
			<name xml:lang="en">Beastmaster</name>
			<shortname xml:lang="en">BST</shortname>
		</job>
		<job id="j.blu">
			<name xml:lang="en">Blue Mage</name>
			<shortname xml:lang="en">BLU</shortname>
		</job>
		<job id="j.cor">
			<name xml:lang="en">Corsair</name>
			<shortname xml:lang="en">COR</shortname>
		</job>
		<job id="j.drk">
			<name xml:lang="en">Dark Knight</name>
			<shortname xml:lang="en">DRK</shortname>
		</job>
		<job id="j.drg">
			<name xml:lang="en">Dragoon</name>
			<shortname xml:lang="en">DRG</shortname>
		</job>
		<job id="j.nin">
			<name xml:lang="en">Ninja</name>
			<shortname xml:lang="en">NIN</shortname>
		</job>
		<job id="j.pld">
			<name xml:lang="en">Paladin</name>
			<shortname xml:lang="en">PLD</shortname>
		</job>
		<job id="j.pup">
			<name xml:lang="en">Puppetmaster</name>
			<shortname xml:lang="en">PUP</shortname>
		</job>
		<job id="j.rng">
			<name xml:lang="en">Ranger</name>
			<shortname xml:lang="en">RNG</shortname>
		</job>
		<job id="j.sam">
			<name xml:lang="en">Samurai</name>
			<shortname xml:lang="en">SAM</shortname>
		</job>
		<job id="j.smn">
			<name xml:lang="en">Summoner</name>
			<shortname xml:lang="en">SMN</shortname>
		</job>
	</jobs>
	<!-- Next, the various weapon classes and their skills and which jobs can use them -->
	<weapons>
		<weapon id="w.archery">
			<name xml:lang="en">Archery</name>
			<skill id="s.flaming.arrow" level="10" elema="e.fire" elemb="e.light">
				<both job="j.rng"/>
				<name xml:lang="en">Flaming Arrow</name>
			</skill>
			<skill id="s.piercing.arrow" level="40" elema="e.water" elemb="e.light">
				<both job="j.rng"/>
				<name xml:lang="en">Piercing Arrow</name>
			</skill>
			<skill id="s.dulling.arrow" level="80" elema="e.fire" elemb="e.light">
				<both job="j.rng"/>
				<name xml:lang="en">Dulling Arrow</name>
			</skill>
			<skill id="s.sidewinder" level="175" elema="e.water" elemb="e.light" elemc="e.wind">
				<both job="j.rng"/>
				<name xml:lang="en">Sidewinder</name>
			</skill>
			<skill id="s.blast.arrow" level="200" elema="e.ice" elemb="e.light">
				<main job="j.rng"/>
				<name xml:lang="en">Blast Arrow</name>
			</skill>
			<skill id="s.arching.arrow" level="225" elema="e.fusion">
				<main job="j.rng"/>
				<name xml:lang="en">Arching Arrow</name>
			</skill>
			<skill id="s.empyreal.arrow" level="240" quested="yes" elema="e.fusion" elemb="e.light">
				<main job="j.rng"/>
				<name xml:lang="en">Empyreal Arrow</name>
			</skill>
			<skill id="s.namas.arrow" level="relic" elema="e.light.3" elemb="e.distortion">
				<main job="j.rng"/>
				<main job="j.sam"/>
				<name xml:lang="en">Namas Arrow</name>
			</skill>
		</weapon>
		<weapon id="w.axe">
			<name xml:lang="en">Axe</name>
			<skill id="s.raging.axe" level="10" elema="e.wind" elemb="e.thunder">
				<both job="j.bst"/>
				<both job="j.drk"/>
				<both job="j.rng"/>
				<both job="j.war"/>
				<name xml:lang="en">Raging Axe</name>
			</skill>
			<skill id="s.smash.axe" level="40" elema="e.ice" elemb="e.water">
				<both job="j.bst"/>
				<both job="j.drk"/>
				<both job="j.rng"/>
				<both job="j.war"/>
				<name xml:lang="en">Smash Axe</name>
			</skill>
			<skill id="s.gale.axe" level="70" elema="e.wind">
				<both job="j.bst"/>
				<both job="j.drk"/>
				<both job="j.rng"/>
				<both job="j.war"/>
				<name xml:lang="en">Gale Axe</name>
			</skill>
			<skill id="s.avalanche.axe" level="100" elema="e.earth" elemb="e.thunder">
				<both job="j.bst"/>
				<both job="j.drk"/>
				<both job="j.rng"/>
				<both job="j.war"/>
				<name xml:lang="en">Avalanche Axe</name>
			</skill>
			<skill id="s.spinning.axe" level="150" elema="e.fire" elemb="e.earth">
				<both job="j.bst"/>
				<both job="j.drk"/>
				<both job="j.war"/>
				<name xml:lang="en">Spinning Axe</name>
			</skill>
			<skill id="s.rampage" level="175" elema="e.earth">
				<main job="j.bst"/>
				<main job="j.drk"/>
				<main job="j.rng"/>
				<main job="j.war"/>
				<name xml:lang="en">Rampage</name>
			</skill>
			<skill id="s.calamity" level="200" elema="e.earth" elemb="e.thunder">
				<main job="j.bst"/>
				<main job="j.war"/>
				<name xml:lang="en">Calamity</name>
			</skill>
			<skill id="s.mistral.axe" level="225" elema="e.fusion">
				<main job="j.bst"/>
				<main job="j.war"/>
				<name xml:lang="en">Mistral Axe</name>
			</skill>
			<skill id="s.decimation" level="240" quested="yes" elema="e.fusion" elemb="e.water">
				<main job="j.bst"/>
				<main job="j.drk"/>
				<main job="j.rng"/>
				<main job="j.war"/>
				<name xml:lang="en">Decimation</name>
			</skill>
			<skill id="s.onslaught" level="relic" elema="e.dark.3" elemb="e.gravitation">
				<main job="j.bst"/>
				<name xml:lang="en">Onslaught</name>
			</skill>
		</weapon>
		<weapon id="w.club">
			<name xml:lang="en">Club</name>
			<skill id="s.shining.strike" level="10" elema="e.thunder">
				<both job="j.pld"/>
				<both job="j.whm"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.mnk"/>
				<both job="j.blm"/>
				<both job="j.smn"/>
				<both job="j.drk"/>
				<both job="j.rdm"/>
				<both job="j.brd"/>
				<both job="j.bst"/>
				<both job="j.pup"/>
				<both job="j.thf"/>
				<both job="j.rng"/>
				<both job="j.sam"/>
				<both job="j.drg"/>
				<both job="j.nin"/>
				<name xml:lang="en">Shining Strike</name>
			</skill>
			<skill id="s.seraph.strike" level="40" elema="e.thunder">
				<both job="j.pld"/>
				<both job="j.whm"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.drk"/>
				<both job="j.sam"/>
				<name xml:lang="en">Seraph Strike</name>
			</skill>
			<skill id="s.brainshaker" level="70" elema="e.water">
				<both job="j.pld"/>
				<both job="j.whm"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.mnk"/>
				<both job="j.blm"/>
				<both job="j.smn"/>
				<both job="j.drk"/>
				<both job="j.rdm"/>
				<both job="j.brd"/>
				<both job="j.bst"/>
				<both job="j.pup"/>
				<both job="j.thf"/>
				<both job="j.rng"/>
				<both job="j.sam"/>
				<both job="j.drg"/>
				<both job="j.nin"/>
				<name xml:lang="en">Brainshaker</name>
			</skill>
			<skill id="s.starlight" level="100">
				<both job="j.pld"/>
				<both job="j.whm"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.mnk"/>
				<both job="j.blm"/>
				<both job="j.smn"/>
				<both job="j.drk"/>
				<both job="j.rdm"/>
				<both job="j.brd"/>
				<both job="j.bst"/>
				<both job="j.pup"/>
				<both job="j.thf"/>
				<both job="j.rng"/>
				<both job="j.sam"/>
				<both job="j.drg"/>
				<both job="j.nin"/>
				<name xml:lang="en">Starlight</name>
			</skill>
			<skill id="s.moonlight" level="125">
				<both job="j.pld"/>
				<both job="j.whm"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.drk"/>
				<both job="j.sam"/>
				<name xml:lang="en">Moonlight</name>
			</skill>
			<skill id="s.skullbreaker" level="150" elema="e.ice" elemb="e.water">
				<main job="j.pld"/>
				<main job="j.whm"/>
				<main job="j.blu"/>
				<main job="j.war"/>
				<main job="j.mnk"/>
				<main job="j.blm"/>
				<main job="j.smn"/>
				<main job="j.drk"/>
				<main job="j.rdm"/>
				<main job="j.brd"/>
				<main job="j.bst"/>
				<main job="j.pup"/>
				<main job="j.thf"/>
				<main job="j.rng"/>
				<main job="j.sam"/>
				<main job="j.drg"/>
				<main job="j.nin"/>
				<name xml:lang="en">Skullbreaker</name>
			</skill>
			<skill id="s.true.strike" level="175" elema="e.wind" elemb="e.thunder">
				<main job="j.pld"/>
				<main job="j.whm"/>
				<main job="j.blu"/>
				<main job="j.war"/>
				<main job="j.mnk"/>
				<main job="j.blm"/>
				<main job="j.smn"/>
				<main job="j.drk"/>
				<main job="j.rdm"/>
				<main job="j.brd"/>
				<main job="j.bst"/>
				<main job="j.pup"/>
				<main job="j.thf"/>
				<main job="j.rng"/>
				<main job="j.sam"/>
				<main job="j.drg"/>
				<main job="j.nin"/>
				<name xml:lang="en">True Strike</name>
			</skill>
			<skill id="s.judgement" level="200" elema="e.thunder">
				<both job="j.pld"/>
				<both job="j.whm"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.drk"/>
				<both job="j.sam"/>
				<name xml:lang="en">Judgement</name>
			</skill>
			<skill id="s.hexa.strike" level="220" elema="e.fusion">
				<main job="j.whm"/>
				<name xml:lang="en">Hexa Strike</name>
			</skill>
			<skill id="s.black.halo" level="230" quested="yes" elema="e.fragmentation">
				<main job="j.pld"/>
				<main job="j.whm"/>
				<main job="j.blu"/>
				<main job="j.war"/>
				<main job="j.mnk"/>
				<main job="j.blm"/>
				<main job="j.smn"/>
				<name xml:lang="en">Black Halo</name>
			</skill>
			<skill id="s.randgrith" level="relic" elema="e.light.3" elemb="e.fragmentation">
				<main job="j.whm"/>
				<name xml:lang="en">Randgrith</name>
			</skill>
		</weapon>
		<weapon id="w.dagger">
			<name xml:lang="en">Dagger</name>
			<skill id="s.wasp.sting" level="10" elema="e.earth">
				<both job="j.thf"/>
				<both job="j.cor"/>
				<both job="j.rdm"/>
				<both job="j.war"/>
				<both job="j.rng"/>
				<both job="j.brd"/>
				<both job="j.bst"/>
				<both job="j.nin"/>
				<both job="j.pup"/>
				<both job="j.drk"/>
				<both job="j.pld"/>
				<both job="j.blm"/>
				<both job="j.sam"/>
				<both job="j.drg"/>
				<both job="j.smn"/>
				<name xml:lang="en">Wasp String</name>
			</skill>
			<skill id="s.gust.slash" level="40" elema="e.wind">
				<both job="j.thf"/>
				<both job="j.cor"/>
				<both job="j.rdm"/>
				<both job="j.war"/>
				<both job="j.rng"/>
				<both job="j.brd"/>
				<both job="j.bst"/>
				<both job="j.nin"/>
				<both job="j.pup"/>
				<both job="j.drk"/>
				<both job="j.pld"/>
				<both job="j.blm"/>
				<both job="j.sam"/>
				<both job="j.drg"/>
				<both job="j.smn"/>
				<name xml:lang="en">Gust Slash</name>
			</skill>
			<skill id="s.shadowstich" level="70" elema="e.water">
				<both job="j.thf"/>
				<both job="j.cor"/>
				<both job="j.rdm"/>
				<both job="j.war"/>
				<both job="j.rng"/>
				<both job="j.brd"/>
				<both job="j.bst"/>
				<both job="j.nin"/>
				<both job="j.pup"/>
				<both job="j.drk"/>
				<both job="j.pld"/>
				<both job="j.blm"/>
				<both job="j.sam"/>
				<both job="j.drg"/>
				<both job="j.smn"/>
				<name xml:lang="en">Shadowstich</name>
			</skill>
			<skill id="s.viper.bite" level="100" elema="e.earth">
				<both job="j.thf"/>
				<both job="j.rdm"/>
				<both job="j.rng"/>
				<both job="j.brd"/>
				<both job="j.nin"/>
				<name xml:lang="en">Viper Bite</name>
			</skill>
			<skill id="s.cyclone" level="125" elema="e.wind" elemb="e.thunder">
				<both job="j.thf"/>
				<both job="j.rdm"/>
				<both job="j.rng"/>
				<both job="j.brd"/>
				<both job="j.nin"/>
				<name xml:lang="en">Cyclone</name>
			</skill>
			<skill id="s.energy.steal" level="150">
				<main job="j.thf"/>
				<main job="j.cor"/>
				<main job="j.rdm"/>
				<main job="j.war"/>
				<main job="j.rng"/>
				<main job="j.brd"/>
				<main job="j.bst"/>
				<main job="j.nin"/>
				<main job="j.pup"/>
				<main job="j.drk"/>
				<main job="j.pld"/>
				<main job="j.blm"/>
				<main job="j.sam"/>
				<main job="j.drg"/>
				<main job="j.smn"/>
				<name xml:lang="en">Energy Steal</name>
			</skill>
			<skill id="s.energy.drain" level="175">
				<both job="j.thf"/>
				<both job="j.rdm"/>
				<both job="j.rng"/>
				<both job="j.brd"/>
				<both job="j.nin"/>
				<name xml:lang="en">Energy Drain</name>
			</skill>
			<skill id="s.dancing.edge" level="200" elema="e.earth" elemb="e.wind">
				<main job="j.thf"/>
				<name xml:lang="en">Dancing Edge</name>
			</skill>
			<skill id="s.shark.bite" level="225" elema="e.fragmentation">
				<main job="j.thf"/>
				<name xml:lang="en">Shark Bite</name>
			</skill>
			<skill id="s.evisceration" level="230" quested="yes" elema="e.gravitation" elemb="e.light">
				<main job="j.thf"/>
				<main job="j.cor"/>
				<main job="j.rdm"/>
				<main job="j.war"/>
				<main job="j.rng"/>
				<main job="j.brd"/>
				<main job="j.bst"/>
				<main job="j.nin"/>
				<name xml:lang="en">Evisceration</name>
			</skill>
			<skill id="s.mercy.stroke" level="relic" elema="e.dark.3" elemb="e.gravitation">
				<main job="j.thf"/>
				<main job="j.rdm"/>
				<main job="j.brd"/>
				<name xml:lang="en">Mercy Stroke</name>
			</skill>
		</weapon>
		<weapon id="w.great.axe">
			<name xml:lang="en">Great Axe</name>
			<skill id="s.shield.break" level="10" elema="e.thunder">
				<both job="j.war"/>
				<both job="j.drk"/>
				<name xml:lang="en">Shield Break</name>
			</skill>
			<skill id="s.iron.tempest" level="40" elema="e.earth">
				<both job="j.war"/>
				<both job="j.drk"/>
				<name xml:lang="en">Iron Tempest</name>
			</skill>
			<skill id="s.sturmwind" level="70" elema="e.water" elemb="e.earth">
				<both job="j.war"/>
				<both job="j.drk"/>
				<name xml:lang="en">Sturmwind</name>
			</skill>
			<skill id="s.armor.break" level="100" elema="e.thunder">
				<both job="j.war"/>
				<both job="j.drk"/>
				<name xml:lang="en">Armor Break</name>
			</skill>
			<skill id="s.keen.edge" level="150" elema="e.dark">
				<main job="j.war"/>
				<main job="j.drk"/>
				<name xml:lang="en">Keen Edge</name>
			</skill>
			<skill id="s.weapon.break" level="175" elema="e.thunder">
				<main job="j.war"/>
				<main job="j.drk"/>
				<name xml:lang="en">Weapon Break</name>
			</skill>
			<skill id="s.raging.rush" level="200" elema="e.ice" elemb="e.water">
				<main job="j.war"/>
				<name xml:lang="en">Raging Rush</name>
			</skill>
			<skill id="s.full.break" level="225" elema="e.distortion">
				<main job="j.war"/>
				<name xml:lang="en">Full Break</name>
			</skill>
			<skill id="s.steel.cyclone" level="240" quested="yes" elema="e.distortion" elemb="e.wind">
				<main job="j.war"/>
				<main job="j.drk"/>
				<name xml:lang="en">Steel Cyclone</name>
			</skill>
			<skill id="s.metatron.torment" level="relic" elema="e.light.3" elemb="e.fusion">
				<main job="j.war"/>
				<name xml:lang="en">Metatron Torment</name>
			</skill>
		</weapon>
		<weapon id="w.great.katana">
			<name xml:lang="en">Great Katana</name>
			<skill id="s.tachi.enpi" level="10" elema="e.light" elemb="e.earth">
				<both job="j.sam"/>
				<both job="j.nin"/>
				<name xml:lang="en">Tachi: Enpi</name>
			</skill>
			<skill id="s.tachi.hobaku" level="30" elema="e.ice">
				<both job="j.sam"/>
				<both job="j.nin"/>
				<name xml:lang="en">Tachi: Hobaku</name>
			</skill>
			<skill id="s.tachi.goten" level="70" elema="e.light" elemb="e.thunder">
				<both job="j.sam"/>
				<both job="j.nin"/>
				<name xml:lang="en">Tachi: Goten</name>
			</skill>
			<skill id="s.tachi.kagero" level="100" elema="e.fire">
				<both job="j.sam"/>
				<both job="j.nin"/>
				<name xml:lang="en">Tachi: Kagero</name>
			</skill>
			<skill id="s.tachi.jinpu" level="150" elema="e.earth" elemb="e.wind">
				<main job="j.sam"/>
				<main job="j.nin"/>
				<name xml:lang="en">Tachi: Jinpu</name>
			</skill>
			<skill id="s.tachi.koki" level="175" elema="e.water" elemb="e.thunder">
				<main job="j.sam"/>
				<main job="j.nin"/>
				<name xml:lang="en">Tachi: Koki</name>
			</skill>
			<skill id="s.tachi.yukikaze" level="200" elema="e.ice" elemb="e.wind">
				<main job="j.sam"/>
				<name xml:lang="en">Tachi: Yukikaze</name>
			</skill>
			<skill id="s.tachi.gekko" level="225" elema="e.distortion" elemb="e.water">
				<main job="j.sam"/>
				<name xml:lang="en">Tachi: Gekko</name>
			</skill>
			<skill id="s.tachi.kasha" level="250" quested="yes" elema="e.fusion" elemb="e.dark">
				<main job="j.sam"/>
				<name xml:lang="en">Tachi: Kasha</name>
			</skill>
			<skill id="s.tachi.kaiten" level="relic" elema="e.light.3" elemb="e.fragmentation">
				<main job="j.sam"/>
				<name xml:lang="en">Tachi: Kaiten</name>
			</skill>
		</weapon>
		<weapon id="w.great.sword">
			<name xml:lang="en">Great Sword</name>
			<skill id="s.hard.slash" level="10" elema="e.earth">
				<both job="j.drk"/>
				<both job="j.war"/>
				<both job="j.pld"/>
				<name xml:lang="en">Hard Slash</name>
			</skill>
			<skill id="s.power.slash" level="40" elema="e.light">
				<both job="j.drk"/>
				<both job="j.war"/>
				<both job="j.pld"/>
				<name xml:lang="en">Power Slash</name>
			</skill>
			<skill id="s.frostbite" level="70" elema="e.ice">
				<both job="j.drk"/>
				<both job="j.war"/>
				<both job="j.pld"/>
				<name xml:lang="en">Frostbite</name>
			</skill>
			<skill id="s.freezebite" level="100" elema="e.ice" elemb="e.wind">
				<both job="j.drk"/>
				<both job="j.war"/>
				<both job="j.pld"/>
				<name xml:lang="en">Freezebite</name>
			</skill>
			<skill id="s.shockwave" level="150" elema="e.water">
				<main job="j.drk"/>
				<main job="j.war"/>
				<main job="j.pld"/>
				<name xml:lang="en">Shockwave</name>
			</skill>
			<skill id="s.crescent.moon" level="175" elema="e.earth">
				<main job="j.drk"/>
				<main job="j.war"/>
				<main job="j.pld"/>
				<name xml:lang="en">Crescent Moon</name>
			</skill>
			<skill id="s.sickle.moon" level="200" elema="e.earth" elemb="e.thunder">
				<main job="j.drk"/>
				<main job="j.pld"/>
				<name xml:lang="en">Sickle Moon</name>
			</skill>
			<skill id="s.spinning.slash" level="225" elema="e.fragmentation">
				<main job="j.drk"/>
				<main job="j.pld"/>
				<name xml:lang="en">Spinning Slash</name>
			</skill>
			<skill id="s.ground.strike" level="250" quested="yes" elema="e.fragmentation" elemb="e.distortion">
				<main job="j.drk"/>
				<main job="j.war"/>
				<main job="j.pld"/>
				<name xml:lang="en">Ground Strike</name>
			</skill>
			<skill id="s.scourge" level="relic" elema="e.light.3" elemb="e.fusion">
				<main job="j.drk"/>
				<main job="j.war"/>
				<main job="j.pld"/>
				<name xml:lang="en">Scourge</name>
			</skill> 
		</weapon>
		<weapon id="w.hand.to.hand">
			<name xml:lang="en">Hand-to-hand</name>
			<skill id="s.combo" level="10" elema="e.thunder">
				<both job="j.mnk"/>
				<both job="j.pup"/>
				<both job="j.war"/>
				<both job="j.thf"/>
				<both job="j.nin"/>
				<name xml:lang="en">Combo</name>
			</skill>
			<skill id="s.shoulder.tackle" level="40" elema="e.water" elemb="e.thunder">
				<both job="j.mnk"/>
				<both job="j.pup"/>
				<both job="j.war"/>
				<both job="j.thf"/>
				<both job="j.nin"/>
				<name xml:lang="en">Shoulder Tackle</name>
			</skill>
			<skill id="s.one.inch.punch" level="75" elema="e.dark">
				<both job="j.mnk"/>
				<both job="j.pup"/>
				<name xml:lang="en">One Inch Punch</name>
			</skill>
			<skill id="s.backhand.blow" level="100" elema="e.wind">
				<both job="j.mnk"/>
				<both job="j.pup"/>
				<both job="j.war"/>
				<main job="j.thf"/>
				<main job="j.nin"/>
				<name xml:lang="en">Backhand Blow</name>
			</skill>
			<skill id="s.raging.fists" level="125" elema="e.thunder">
				<both job="j.mnk"/>
				<both job="j.pup"/>
				<name xml:lang="en">Raging Fists</name>
			</skill>
			<skill id="s.spinning.attack" level="150" elema="e.fire" elemb="e.thunder">
				<main job="j.mnk"/>
				<main job="j.pup"/>
				<main job="j.war"/>
				<main job="j.thf"/>
				<main job="j.nin"/>
				<name xml:lang="en">Spinning Attack</name>
			</skill>
			<skill id="s.howling.fist" level="200" elema="e.light" elemb="e.thunder">
				<main job="j.mnk"/>
				<main job="j.pup"/>
				<name xml:lang="en">Howling Fist</name>
			</skill>
			<skill id="s.dragon.kick" level="225" elema="e.fragmentation">
				<main job="j.mnk"/>
				<main job="j.pup"/>
				<name xml:lang="en">Dragon Kick</name>
			</skill>
			<skill id="s.asuran.fists" level="250" quested="yes" elema="e.gravitation" elemb="e.fire">
				<main job="j.mnk"/>
				<name xml:lang="en">Asuran Fists</name>
			</skill>
			<skill id="s.final.heaven" level="relic" elema="e.light.3" elemb="e.fusion">
				<main job="j.mnk"/>
				<name xml:lang="en">Final Heaven</name>
			</skill> 
		</weapon>
		<weapon id="w.katana">
			<name xml:lang="en">Katana</name>
			<skill id="s.blade.rin" level="10" elema="e.light">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Rin</name>
			</skill>
			<skill id="s.blade.retsu" level="30" elema="e.earth">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Retsu</name>
			</skill>
			<skill id="s.blade.teki" level="70" elema="e.water">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Teki</name>
			</skill>
			<skill id="s.blade.to" level="100" elema="e.ice" elemb="e.wind">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: To</name>
			</skill>
			<skill id="s.blade.chi" level="150" elema="e.light" elemb="e.thunder">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Chi</name>
			</skill>
			<skill id="s.blade.ei" level="175" elema="e.dark">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Ei</name>
			</skill>
			<skill id="s.blade.jin" level="200" elema="e.wind" elemb="e.thunder">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Jin</name>
			</skill>
			<skill id="s.blade.ten" level="225" elema="e.gravitation">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Ten</name>
			</skill>
			<skill id="s.blade.ku" level="250" quested="yes" elema="e.gravitation" elemb="e.light">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Ku</name>
			</skill>
			<skill id="s.blade.metsu" level="relic" elema="e.dark.3" elemb="e.fragmentation">
				<main job="j.nin"/>
				<name xml:lang="en">Blade: Metsu</name>
			</skill> 
		</weapon>
		<weapon id="w.marksmanship">
			<name xml:lang="en">Marksmanship</name>
			<skill id="s.hot.shot" level="10" elema="e.fire" elemb="e.light">
				<both job="j.rng"/>
				<both job="j.cor"/>
				<name xml:lang="en">Hot Shot</name>
			</skill>
			<skill id="s.split.shot" level="40" elema="e.water" elemb="e.light">
				<both job="j.rng"/>
				<both job="j.cor"/>
				<name xml:lang="en">Split Shot</name>
			</skill>
			<skill id="s.sniper.shot" level="80" elema="e.fire" elemb="e.light">
				<both job="j.rng"/>
				<both job="j.cor"/>
				<name xml:lang="en">Sniper Shot</name>
			</skill>
			<skill id="s.slug.shot" level="175" elema="e.water" elemb="e.light">
				<both job="j.rng"/>
				<both job="j.cor"/>
				<name xml:lang="en">Slug Shot</name>
			</skill>
			<skill id="s.blast.shot" level="200" elema="e.ice" elemb="e.light" elemc="e.wind">
				<main job="j.rng"/>
				<name xml:lang="en">Blast Shot</name>
			</skill>
			<skill id="s.heavy.shot" level="225" elema="e.fusion">
				<main job="j.rng"/>
				<name xml:lang="en">Heavy Shot</name>
			</skill>
			<skill id="s.detonator" level="250" quested="yes" elema="e.fusion" elemb="e.light">
				<main job="j.rng"/>
				<main job="j.cor"/>
				<name xml:lang="en">Detonator</name>
			</skill>
			<skill id="s.coronach" level="relic" elema="e.dark.3" elemb="e.fragmentation">
				<main job="j.rng"/>
				<name xml:lang="en">Coronach</name>
			</skill> 
		</weapon>
		<weapon id="w.polearm">
			<name xml:lang="en">Polearm</name>
			<skill id="s.double.thrust" level="10" elema="e.light">
				<both job="j.drg"/>
				<both job="j.war"/>
				<both job="j.sam"/>
				<both job="j.pld"/>
				<name xml:lang="en">Double Thrust</name>
			</skill>
			<skill id="s.thunder.thrust" level="30" elema="e.light" elemb="e.thunder">
				<both job="j.drg"/>
				<both job="j.war"/>
				<both job="j.sam"/>
				<both job="j.pld"/>
				<name xml:lang="en">Thunder Thrust</name>
			</skill>
			<skill id="s.raiden.thrust" level="70" elema="e.light" elemb="e.thunder">
				<both job="j.drg"/>
				<both job="j.war"/>
				<both job="j.pld"/>
				<name xml:lang="en">Raiden Thrust</name>
			</skill>
			<skill id="s.leg.sweep" level="100" elema="e.thunder">
				<both job="j.drg"/>
				<both job="j.war"/>
				<both job="j.sam"/>
				<main job="j.pld"/>
				<name xml:lang="en">Leg Sweep</name>
			</skill>
			<skill id="s.penta.thrust" level="150" elema="e.dark">
				<main job="j.drg"/>
				<main job="j.war"/>
				<main job="j.sam"/>
				<main job="j.pld"/>
				<name xml:lang="en">Penta Thrust</name>
			</skill>
			<skill id="s.vorpal.thrust" level="175" elema="e.water" elemb="e.light">
				<main job="j.drg"/>
				<main job="j.war"/>
				<main job="j.sam"/>
				<main job="j.pld"/>
				<name xml:lang="en">Vorpal Thrust</name>
			</skill>
			<skill id="s.skewer" level="200" elema="e.light" elemb="e.thunder">
				<main job="j.drg"/>
				<name xml:lang="en">Skewer</name>
			</skill>
			<skill id="s.wheeling.thrust" level="225" elema="e.fusion">
				<main job="j.drg"/>
				<name xml:lang="en">Wheeling Thrust</name>
			</skill>
			<skill id="s.impulse.drive" level="240" quested="yes" elema="e.gravitation" elemb="e.ice">
				<main job="j.drg"/>
				<main job="j.war"/>
				<main job="j.sam"/>
				<name xml:lang="en">Impulse Drive</name>
			</skill>
			<skill id="s.geirskogul" level="relic" elema="e.light.3" elemb="e.distortion">
				<main job="j.drg"/>
				<name xml:lang="en">Geirskogul</name>
			</skill> 
		</weapon>
		<weapon id="w.scythe">
			<name xml:lang="en">Scythe</name>
			<skill id="s.slice" level="10" elema="e.earth">
				<both job="j.drk"/>
				<both job="j.war"/>
				<both job="j.bst"/>
				<both job="j.blm"/>
				<name xml:lang="en">Slice</name>
			</skill>
			<skill id="s.dark.harvest" level="30" elema="e.water">
				<both job="j.drk"/>
				<both job="j.war"/>
				<both job="j.bst"/>
				<both job="j.blm"/>
				<name xml:lang="en">Dark Harvest</name>
			</skill>
			<skill id="s.shadow.of.death" level="70" elema="e.ice" elemb="e.water">
				<both job="j.drk"/>
				<both job="j.war"/>
				<name xml:lang="en">Shadow of Death</name>
			</skill>
			<skill id="s.nightmare.scythe" level="100" elema="e.dark" elemb="e.earth">
				<both job="j.drk"/>
				<both job="j.war"/>
				<both job="j.bst"/>
				<main job="j.blm"/>
				<name xml:lang="en">Nightmare Scythe</name>
			</skill>
			<skill id="s.spinning.scythe" level="125" elema="e.water" elemb="e.earth">
				<main job="j.drk"/>
				<main job="j.war"/>
				<main job="j.bst"/>
				<main job="j.blm"/>
				<name xml:lang="en">Spinning Scythe</name>
			</skill>
			<skill id="s.vorpal.scythe" level="150" elema="e.light" elemb="e.earth">
				<main job="j.drk"/>
				<main job="j.war"/>
				<main job="j.bst"/>
				<main job="j.blm"/>
				<name xml:lang="en">Vorpal Scythe</name>
			</skill>
			<skill id="s.guillotine" level="200" elema="e.ice">
				<main job="j.drk"/>
				<name xml:lang="en">Guillotine</name>
			</skill>
			<skill id="s.cross.reaper" level="225" elema="e.distortion">
				<main job="j.drk"/>
				<name xml:lang="en">Cross Reaper</name>
			</skill>
			<skill id="s.spiral.hell" level="240" quested="yes" elema="e.distortion" elemb="e.earth">
				<main job="j.drk"/>
				<main job="j.war"/>
				<main job="j.bst"/>
				<name xml:lang="en">Spiral Hell</name>
			</skill>
			<skill id="s.catastrophe" level="relic" elema="e.dark.3" elemb="e.gravitation">
				<main job="j.drk"/>
				<name xml:lang="en">Catastrophe</name>
			</skill>
		</weapon>
		<weapon id="w.staff">
			<name xml:lang="en">Staff</name>
			<skill id="s.heavy.swing" level="10" elema="e.thunder">
				<both job="j.pld"/>
				<both job="j.war"/>
				<both job="j.mnk"/>
				<both job="j.smn"/>
				<both job="j.drg"/>
				<both job="j.blm"/>
				<both job="j.whm"/>
				<both job="j.brd"/>
				<name xml:lang="en">Heavy Swing</name>
			</skill>
			<skill id="s.rock.crusher" level="40" elema="e.thunder">
				<both job="j.pld"/>
				<both job="j.war"/>
				<both job="j.mnk"/>
				<both job="j.smn"/>
				<both job="j.drg"/>
				<both job="j.blm"/>
				<both job="j.whm"/>
				<both job="j.brd"/>
				<name xml:lang="en">Rock Crusher</name>
			</skill>
			<skill id="s.earth.crusher" level="70" elema="e.wind" elemb="e.thunder">
				<both job="j.pld"/>
				<both job="j.war"/>
				<both job="j.mnk"/>
				<both job="j.whm"/>
				<name xml:lang="en">Earth Crusher</name>
			</skill>
			<skill id="s.starburst" level="100" elema="e.dark" elemb="e.water">
				<both job="j.pld"/>
				<both job="j.war"/>
				<both job="j.mnk"/>
				<both job="j.smn"/>
				<both job="j.drg"/>
				<both job="j.blm"/>
				<both job="j.whm"/>
				<both job="j.brd"/>
				<name xml:lang="en">Starburst</name>
			</skill>
			<skill id="s.sunburst" level="150" elema="e.dark" elemb="e.water">
				<both job="j.pld"/>
				<both job="j.war"/>
				<both job="j.mnk"/>
				<both job="j.whm"/>
				<name xml:lang="en">Sunburst</name>
			</skill>
			<skill id="s.shell.crusher" level="175" elema="e.wind">
				<main job="j.pld"/>
				<main job="j.war"/>
				<main job="j.mnk"/>
				<main job="j.smn"/>
				<main job="j.drg"/>
				<main job="j.blm"/>
				<main job="j.whm"/>
				<main job="j.brd"/>
				<name xml:lang="en">Shell Crusher</name>
			</skill>
			<skill id="s.full.swing" level="200" elema="e.fire" elemb="e.thunder">
				<main job="j.pld"/>
				<main job="j.war"/>
				<main job="j.mnk"/>
				<main job="j.smn"/>
				<main job="j.drg"/>
				<main job="j.blm"/>
				<main job="j.whm"/>
				<main job="j.brd"/>
				<name xml:lang="en">Full Swing</name>
			</skill>
			<skill id="s.spirit.taker" level="215">
				<main job="j.pld"/>
				<main job="j.war"/>
				<main job="j.mnk"/>
				<main job="j.smn"/>
				<main job="j.drg"/>
				<main job="j.blm"/>
				<main job="j.whm"/>
				<main job="j.brd"/>
				<name xml:lang="en">Spirit Taker</name>
			</skill>
			<skill id="s.retribution" level="230" quested="yes" elema="e.gravitation" elemb="e.water">
				<main job="j.pld"/>
				<main job="j.war"/>
				<main job="j.mnk"/>
				<main job="j.smn"/>
				<main job="j.drg"/>
				<main job="j.blm"/>
				<main job="j.whm"/>
				<main job="j.brd"/>
				<name xml:lang="en">Retribution</name>
			</skill>
			<skill id="s.gate.of.tartarus" level="relic" elema="e.dark.3" elemb="e.distortion">
				<main job="j.smn"/>
				<main job="j.blm"/>
				<name xml:lang="en">Gate of Tartarus</name>
			</skill> 
		</weapon>
		<weapon id="w.sword">
			<name xml:lang="en">Sword</name>
			<skill id="s.fast.blade" level="10" elema="e.earth">
				<both job="j.pld"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.rdm"/>
				<both job="j.cor"/>
				<both job="j.drk"/>
				<both job="j.sam"/>
				<both job="j.nin"/>
				<both job="j.drg"/>
				<both job="j.brd"/>
				<both job="j.thf"/>
				<both job="j.rng"/>
				<both job="j.bst"/>
				<name xml:lang="en">Fast Blade</name>
			</skill>
			<skill id="s.burning.blade" level="30" elema="e.fire">
				<both job="j.pld"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.rdm"/>
				<both job="j.cor"/>
				<both job="j.drk"/>
				<both job="j.sam"/>
				<both job="j.nin"/>
				<both job="j.drg"/>
				<both job="j.brd"/>
				<both job="j.thf"/>
				<both job="j.rng"/>
				<both job="j.bst"/>
				<name xml:lang="en">Burning Blade</name>
			</skill>
			<skill id="s.red.lotus.blade" level="50" elema="e.fire" elemb="e.wind">
				<both job="j.pld"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.drk"/>
				<name xml:lang="en">Red Lotus Blade</name>
			</skill>
			<skill id="s.flat.blade" level="75" elema="e.thunder">
				<both job="j.pld"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.rdm"/>
				<both job="j.cor"/>
				<both job="j.drk"/>
				<both job="j.sam"/>
				<both job="j.nin"/>
				<both job="j.drg"/>
				<both job="j.brd"/>
				<both job="j.thf"/>
				<both job="j.rng"/>
				<both job="j.bst"/>
				<name xml:lang="en">Flat Blade</name>
			</skill>
			<skill id="s.shining.blade" level="100" elema="e.earth">
				<both job="j.pld"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.rdm"/>
				<both job="j.cor"/>
				<both job="j.drk"/>
				<both job="j.sam"/>
				<both job="j.nin"/>
				<both job="j.drg"/>
				<both job="j.brd"/>
				<both job="j.thf"/>
				<both job="j.rng"/>
				<main job="j.bst"/>
				<name xml:lang="en">Shining Blade</name>
			</skill>
			<skill id="s.seraph.blade" level="125" elema="e.earth">
				<both job="j.pld"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.drk"/>
				<name xml:lang="en">Seraph Blade</name>
			</skill>
			<skill id="s.circle.blade" level="150" elema="e.water" elemb="e.thunder">
				<main job="j.pld"/>
				<main job="j.blu"/>
				<main job="j.war"/>
				<main job="j.rdm"/>
				<main job="j.cor"/>
				<main job="j.drk"/>
				<main job="j.sam"/>
				<main job="j.nin"/>
				<main job="j.drg"/>
				<main job="j.brd"/>
				<main job="j.thf"/>
				<main job="j.rng"/>
				<main job="j.bst"/>
				<name xml:lang="en">Circle Blade</name>
			</skill>
			<skill id="s.spirits.within" level="175">
				<main job="j.pld"/>
				<main job="j.blu"/>
				<main job="j.war"/>
				<main job="j.rdm"/>
				<main job="j.cor"/>
				<main job="j.drk"/>
				<main job="j.sam"/>
				<main job="j.nin"/>
				<main job="j.drg"/>
				<main job="j.brd"/>
				<main job="j.thf"/>
				<main job="j.rng"/>
				<main job="j.bst"/>
				<name xml:lang="en">Spirits Within</name>
			</skill>
			<skill id="s.vorpal.blade" level="200" elema="e.earth" elemb="e.thunder">
				<both job="j.pld"/>
				<both job="j.blu"/>
				<both job="j.war"/>
				<both job="j.drk"/>
				<name xml:lang="en">Vorpal Blade</name>
			</skill>
			<skill id="s.swift.blade" level="225" elema="e.gravitation">
				<main job="j.pld"/>
				<name xml:lang="en">Swift Blade</name>
			</skill>
			<skill id="s.savage.blade" level="240" quested="yes" elema="e.fragmentation" elemb="e.earth">
				<main job="j.pld"/>
				<main job="j.blu"/>
				<main job="j.war"/>
				<main job="j.rdm"/>
				<main job="j.cor"/>
				<main job="j.drk"/>
				<name xml:lang="en">Savage Blade</name>
			</skill>
			<skill id="s.knights.of.round" level="relic" elema="e.light.3" elemb="e.fusion">
				<main job="j.pld"/>
				<main job="j.rdm"/>
				<name xml:lang="en">Knights of Round</name>
			</skill> 
		</weapon>
	</weapons>
	<bloodpacts>
		<name xml:lang="en">Blood Pact</name>
		<avatar id="a.carbuncle">
			<name xml:lang="en">Carbuncle</name>
			<bloodpact id="b.searing.light" level="1" type="astralflow">
				<name xml:lang="en">Searing Light</name>
			</bloodpact>
			<bloodpact id="b.healing.ruby" level="1">
				<name xml:lang="en">Healing Ruby</name>
			</bloodpact>
			<bloodpact id="b.poison.nails" level="5" type="renkei" elema="e.light">
				<name xml:lang="en">Poison Nails</name>
			</bloodpact>
			<bloodpact id="b.shining.ruby" level="24">
				<name xml:lang="en">Shining Ruby</name>
			</bloodpact>
			<bloodpact id="b.glittering.ruby" level="44">
				<name xml:lang="en">Glittering Ruby</name>
			</bloodpact>
			<bloodpact id="b.meteorite" level="55">
				<name xml:lang="en">Meteorite</name>
			</bloodpact>
			<bloodpact id="b.healing.ruby.2" level="65">
				<name xml:lang="en">Healing Ruby II</name>
			</bloodpact>
		</avatar>
		<avatar id="a.fenrir">
			<name xml:lang="en">Fenrir</name>
			<bloodpact id="b.howling.moon" level="1" type="astralflow">
				<name xml:lang="en">Howling Moon</name>
			</bloodpact>
			<bloodpact id="b.moonlit.charge" level="1" type="renkei" elema="e.dark">
				<name xml:lang="en">Moonlit Charge</name>
			</bloodpact>
			<bloodpact id="b.crescent.fang" level="10" type="renkei" elema="e.light">
				<name xml:lang="en">Crescent Fang</name>
			</bloodpact>
			<bloodpact id="b.lunar.cry" level="24">
				<name xml:lang="en">Lunar Cry</name>
			</bloodpact>
			<bloodpact id="b.lunar.roar" level="32">
				<name xml:lang="en">Lunar Roar</name>
			</bloodpact>
			<bloodpact id="b.ecliptic.growl" level="43">
				<name xml:lang="en">Ecliptic Growl</name>
			</bloodpact>
			<bloodpact id="b.ecliptic.howl" level="54">
				<name xml:lang="en">Ecliptic Howl</name>
			</bloodpact>
			<bloodpact id="b.ecliptic.bite" level="65">
				<name xml:lang="en">Ecliptic Bite</name>
			</bloodpact>
		</avatar>
		<avatar id="a.diabolos">
			<name xml:lang="en">Diabolos</name>
			<bloodpact id="b.ruinous.omen" level="1" type="astralflow">
				<name xml:lang="en">Ruinous Omen</name>
			</bloodpact>
			<bloodpact id="b.camisado" level="1" type="renkei" elema="e.dark">
				<name xml:lang="en">Camisado</name>
			</bloodpact>
			<bloodpact id="b.somnolence" level="20">
				<name xml:lang="en">Somnolence</name>
			</bloodpact>
			<bloodpact id="b.nightmare" level="29">
				<name xml:lang="en">Nightmare</name>
			</bloodpact>
			<bloodpact id="b.ultimate.terror" level="37">
				<name xml:lang="en">Ultimate Terror</name>
			</bloodpact>
			<bloodpact id="b.noctoshield" level="49">
				<name xml:lang="en">Noctoshield</name>
			</bloodpact>
			<bloodpact id="b.dream.shroud" level="56">
				<name xml:lang="en">Dream Shroud</name>
			</bloodpact>
			<bloodpact id="b.nether.blast" level="65">
				<name xml:lang="en">Nether Blast</name>
			</bloodpact>
		</avatar>
		<avatar id="a.garuda">
			<name xml:lang="en">Garuda</name>
			<bloodpact id="b.aerial.blast" level="1" type="astralflow">
				<name xml:lang="en">Aerial Blast</name>
			</bloodpact>
			<bloodpact id="b.claw" level="1" type="renkei" elema="e.wind">
				<name xml:lang="en">Claw</name>
			</bloodpact>
			<bloodpact id="b.aero.2" level="10" type="magicburst" elema="e.wind">
				<name xml:lang="en">Aero II</name>
			</bloodpact>
			<bloodpact id="b.aerial.armor" level="25">
				<name xml:lang="en">Aerial Armor</name>
			</bloodpact>
			<bloodpact id="b.whispering.wind" level="36">
				<name xml:lang="en">Whispering Wind</name>
			</bloodpact>
			<bloodpact id="b.hastega" level="48">
				<name xml:lang="en">Hastega</name>
			</bloodpact>
			<bloodpact id="b.aero.4" level="60" type="magicburst">
				<name xml:lang="en">Aero IV</name>
			</bloodpact>
			<bloodpact id="b.predator.claw" level="70">
				<name xml:lang="en">Predator Claw</name>
			</bloodpact>
			<bloodpact id="b.wind.blade" level="75">
				<name xml:lang="en">Wind Blade</name>
			</bloodpact>
		</avatar>
		<avatar id="a.ifrit">
			<name xml:lang="en">Ifrit</name>
			<bloodpact id="b.inferno" level="1" type="astralflow">
				<name xml:lang="en">Inferno</name>
			</bloodpact>
			<bloodpact id="b.punch" level="1" type="renkei" elema="e.fire">
				<name xml:lang="en">Punch</name>
			</bloodpact>
			<bloodpact id="b.fire.2" level="10" type="magicburst">
				<name xml:lang="en">Fire II</name>
			</bloodpact>
			<bloodpact id="b.burning.strike" level="23" type="renkei" elema="e.thunder">
				<name xml:lang="en">Burning Strike</name>
			</bloodpact>
			<bloodpact id="b.double.punch" level="30" type="renkei" elema="e.dark">
				<name xml:lang="en">Double Punch</name>
			</bloodpact>
			<bloodpact id="b.crimson.howl" level="38">
				<name xml:lang="en">Crimson Howl</name>
			</bloodpact>
			<bloodpact id="b.fire.4" level="60" type="magicburst">
				<name xml:lang="en">Fire IV</name>
			</bloodpact>
			<bloodpact id="b.flame.crush" level="70">
				<name xml:lang="en">Flame Crush</name>
			</bloodpact>
			<bloodpact id="b.meteor.strike" level="75">
				<name xml:lang="en">Meteor Strike</name>
			</bloodpact>
		</avatar>
		<avatar id="a.leviathan">
			<name xml:lang="en">Leviathan</name>
			<bloodpact id="b.tidal.wave" level="1" type="astralflow">
				<name xml:lang="en">Tidal Wave</name>
			</bloodpact>
			<bloodpact id="b.barracuda.dive" level="1" type="renkei" elema="e.water">
				<name xml:lang="en">Barracuda Dive</name>
			</bloodpact>
			<bloodpact id="b.water.2" level="10" type="magicburst">
				<name xml:lang="en">Water II</name>
			</bloodpact>
			<bloodpact id="b.tail.whip" level="26" type="renkei" elema="e.wind">
				<name xml:lang="en">Tail Whip</name>
			</bloodpact>
			<bloodpact id="b.slowga" level="33">
				<name xml:lang="en">Slowga</name>
			</bloodpact>
			<bloodpact id="b.spring.water" level="47">
				<name xml:lang="en">Spring Water</name>
			</bloodpact>
			<bloodpact id="b.water.4" level="60" type="magicburst">
				<name xml:lang="en">Water IV</name>
			</bloodpact>
			<bloodpact id="b.spinning.dive" level="70">
				<name xml:lang="en">Spinning Dive</name>
			</bloodpact>
			<bloodpact id="b.grand.fall" level="75">
				<name xml:lang="en">Grand Fall</name>
			</bloodpact>
		</avatar>
		<avatar id="a.ramuh">
			<name xml:lang="en">Ramuh</name>
			<bloodpact id="b.judgement.bolt" level="1" type="astralflow">
				<name xml:lang="en">Judgement Bolt</name>
			</bloodpact>
			<bloodpact id="b.shock.strike" level="1" type="renkei" elema="e.thunder">
				<name xml:lang="en">Shock Strike</name>
			</bloodpact>
			<bloodpact id="b.thunder.2" level="10" type="magicburst">
				<name xml:lang="en">Thunder II</name>
			</bloodpact>
			<bloodpact id="b.thunderspark" level="19">
				<name xml:lang="en">Thunderspark</name>
			</bloodpact>
			<bloodpact id="b.shockwave" level="31">
				<name xml:lang="en">Shockwave</name>
			</bloodpact>
			<bloodpact id="b.lightening.armor" level="42">
				<name xml:lang="en">Lightening Armor</name>
			</bloodpact>
			<bloodpact id="b.thunder.4" level="60" type="magicburst">
				<name xml:lang="en">Thunder IV</name>
			</bloodpact>
			<bloodpact id="b.chaotic.strike" level="70">
				<name xml:lang="en">Chaotic Strike</name>
			</bloodpact>
			<bloodpact id="b.thunder.storm" level="75">
				<name xml:lang="en">Thunder Storm</name>
			</bloodpact>
		</avatar>
		<avatar id="a.shiva">
			<name xml:lang="en">Shiva</name>
			<bloodpact id="b.diamond.dust" level="1" type="astralflow">
				<name xml:lang="en">Diamond Dust</name>
			</bloodpact>
			<bloodpact id="b.axe.kick" level="1" type="renkei" elema="e.ice">
				<name xml:lang="en">Axe Kick</name>
			</bloodpact>
			<bloodpact id="b.blizzard.2" level="10" type="magicburst">
				<name xml:lang="en">Blizzard II</name>
			</bloodpact>
			<bloodpact id="b.frost.armor" level="28">
				<name xml:lang="en">Frost Armor</name>
			</bloodpact>
			<bloodpact id="b.sleepga" level="40">
				<name xml:lang="en">Sleepga</name>
			</bloodpact>
			<bloodpact id="b.double.slap" level="50" type="renkei" elema="e.earth">
				<name xml:lang="en">Double Slap</name>
			</bloodpact>
			<bloodpact id="b.blizzard.4" level="60" type="magicburst">
				<name xml:lang="en">Blizzard IV</name>
			</bloodpact>
			<bloodpact id="b.rush" level="70">
				<name xml:lang="en">Rush</name>
			</bloodpact>
			<bloodpact id="b.heavenly.strike" level="75">
				<name xml:lang="en">Heavenly Strike</name>
			</bloodpact>
		</avatar>
		<avatar id="a.titan">
			<name xml:lang="en">Titan</name>
			<bloodpact id="b.earthen.fury" level="1" type="astralflow">
				<name xml:lang="en">Earthen Fury</name>
			</bloodpact>
			<bloodpact id="b.rock.throw" level="1" type="renkei" elema="e.earth">
				<name xml:lang="en">Rock Throw</name>
			</bloodpact>
			<bloodpact id="b.stone.2" level="10" type="magicburst">
				<name xml:lang="en">Stone II</name>
			</bloodpact>
			<bloodpact id="b.rock.buster" level="21" type="renkei" elema="e.water">
				<name xml:lang="en">Rock Buster</name>
			</bloodpact>
			<bloodpact id="b.megalith.throw" level="35" type="renkei" elema="e.ice">
				<name xml:lang="en">Megalith Throw</name>
			</bloodpact>
			<bloodpact id="b.earthen.ward" level="46">
				<name xml:lang="en">Earthen Ward</name>
			</bloodpact>
			<bloodpact id="b.stone.4" level="60" type="magicburst">
				<name xml:lang="en">Stone IV</name>
			</bloodpact>
			<bloodpact id="b.mountain.crash" level="70">
				<name xml:lang="en">Mountain Crash</name>
			</bloodpact>
			<bloodpact id="b.ground.fury" level="75">
				<name xml:lang="en">Ground Fury</name>
			</bloodpact>
		</avatar>
	</bloodpacts>
	<automatons>
		<name xml:lang="en">Automaton</name>
		<!-- TODO: Figure out how automatons work -->
	</automatons>
	<bluemagic>
		<name xml:lang="en">Blue Magic</name>
		<blue id="bs.foot.kick" level="1" elema="e.wind">
			<name xml:lang="en">Foot Kick</name>
		</blue>
		<blue id="bs.power.attack" level="4" elema="e.water">
			<name xml:lang="en">Power Attack</name>
		</blue>
		<blue id="bs.sprout.smack" level="4" elema="e.water">
			<name xml:lang="en">Sprout Smack</name>
		</blue>
		<blue id="bs.wild.oats" level="4" elema="e.light">
			<name xml:lang="en">Wild Oats</name>
		</blue>
		<blue id="bs.queasyshroom" level="8" elema="e.dark">
			<name xml:lang="en">Queasyshroom</name>
		</blue>
		<blue id="bs.battle.dance" level="12" elema="e.thunder">
			<name xml:lang="en">Battle Dance</name>
		</blue>
		<blue id="bs.feather.storm" level="12" elema="e.light">
			<name xml:lang="en">Feather Storm</name>
		</blue>
		<blue id="bs.head.butt" level="12" elema="e.thunder">
			<name xml:lang="en">Head Butt</name>
		</blue>
		<blue id="bs.helldive" level="16" elema="e.light">
			<name xml:lang="en">Helldive</name>
		</blue>
		<blue id="bs.bludgeon" level="18" elema="e.fire">
			<name xml:lang="en">Bludgeon</name>
		</blue>
		<blue id="bs.claw.cyclone" level="20" elema="e.light" elemb="e.earth">
			<name xml:lang="en">Claw Cyclone</name>
		</blue>
		<blue id="bs.screwdriver" level="26" elema="e.ice">
			<name xml:lang="en">Screwdriver</name>
		</blue>
		<blue id="bs.grand.slam" level="30" elema="e.earth">
			<name xml:lang="en">Grand Slam</name>
		</blue>
		<blue id="bs.smite.of.rage" level="34" elema="e.wind">
			<name xml:lang="en">Smite of Rage</name>
		</blue>
		<blue id="bs.pinecone.bomb" level="36" elema="e.fire">
			<name xml:lang="en">Pinecone Bomb</name>
		</blue>
		<blue id="bs.jet.stream" level="38" elema="e.thunder">
			<name xml:lang="en">Jet Stream</name>
		</blue>
		<blue id="bs.uppercut" level="38" elema="e.fire" elemb="e.thunder">
			<name xml:lang="en">Uppercut</name>
		</blue>
		<blue id="bs.terror.touch" level="40" elema="e.dark" elemb="e.water">
			<name xml:lang="en">Terror Touch</name>
		</blue>
		<blue id="bs.mandibular.bite" level="44" elema="e.ice">
			<name xml:lang="en">Mandibular Bite</name>
		</blue>
		<blue id="bs.sickle.slash" level="48" elema="e.dark">
			<name xml:lang="en">Sickle Slash</name>
		</blue>
		<blue id="bs.death.scissors" level="60" elema="e.dark" elemb="e.water">
			<name xml:lang="en">Death Scissors</name>
		</blue>
		<blue id="bs.dimensional.death" level="60" elema="e.light" elemb="e.thunder">
			<name xml:lang="en">Dimensional Death</name>
		</blue>
		<blue id="bs.body.slam" level="62" elema="e.thunder">
			<name xml:lang="en">Body Slam</name>
		</blue>
		<blue id="bs.frenetic.rip" level="63" elema="e.ice">
			<name xml:lang="en">Frenetic Rip</name>
		</blue>
		<blue id="bs.frypan" level="63" elema="e.thunder">
			<name xml:lang="en">Frypan</name>
		</blue>
		<blue id="bs.hydro.shot" level="63" elema="e.water">
			<name xml:lang="en">Hydro Shot</name>
		</blue>
		<blue id="bs.spinal.cleave" level="63" elema="e.earth" elemb="e.wind">
			<name xml:lang="en">Spinal Cleave</name>
		</blue>
		<blue id="bs.hysteric.barrage" level="69" elema="e.wind">
			<name xml:lang="en">Hysteric Barrage</name>
		</blue>
		<blue id="bs.tail.slap" level="69" elema="e.water">
			<name xml:lang="en">Tail Slap</name>
		</blue>
		<blue id="bs.cannonball" level="70" elema="e.fusion">
			<name xml:lang="en">Cannonball</name>
		</blue>
		<blue id="bs.disseverment" level="72" elema="e.distortion">
			<name xml:lang="en">Disseverment</name>
		</blue>
		<blue id="bs.ram.charge" level="73" elema="e.fragmentation">
			<name xml:lang="en">Ram Charge</name>
		</blue>
		<blue id="bs.vertical.cleave" level="75" elema="e.gravitation">
			<name xml:lang="en">Vertical Cleave</name>
		</blue>
	</bluemagic>
</renkei>
